Flops was one of my favorite game fictions; we were more interested in the visual details of the project than the coding. I can even say that we revamped the work 3 times from start to finish.
We have prepared 5 different levels with a shoe blasting system. As you pass each level, your energy decreases and the level becomes more difficult. The main goal of the setup is to complete all levels with the highest score. Those with the highest scores at the end of the month received big gifts.
It was an enjoyable work with high participation and lots of fun.